Topic: Chomei is too weak

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#1
Chomei (bijuu character) in the game is too weak. It's nearly impossible to win any game with him. Please, balance him. He should be unable to be stunned and ignore chakra removals. His sting should make the target bleed for 15 health and if used on himself it should remove all harmful effects. Something like that would make him much better.
#2
Making the sting as bleed would make it worse.
Removing harmful effects is okay but the skill has no cooldown, and defeats the purpose the character.

Chomei is meant to be a character specializing in paralysis. If there were a more profound way into utilizing a kit for paralysis, especially for a Bijuu, that would be nice.
#3
(February 06, 2023. 05:19)Serena
Making the sting as bleed would make it worse.
Removing harmful effects is okay but the skill has no cooldown, and defeats the purpose the character.

Chomei is meant to be a character specializing in paralysis. If there were a more profound way into utilizing a kit for paralysis, especially for a Bijuu, that would be nice.

Bleed wouldn't make it much worse, because it would penetrate through destructible defense or damage reduction. It could still have an extra feature if used on a paralyzed enemy. I even think that it should paralyze the enemy it's used on for 1 turn or instantly increase their skills cooldown.

Also his Bug Bite healing skill is very chakra heavy, especially if only his head remains. It should definitely have an additional feature, maybe making the enemy unable to be healed past the health it ends up having.
#4
(February 07, 2023. 12:08)Amane
Bleed wouldn't make it much worse, because it would penetrate through destructible defense or damage reduction. It could still have an extra feature if used on a paralyzed enemy. I even think that it should paralyze the enemy it's used on for 1 turn or instantly increase their skills cooldown.

Also his Bug Bite healing skill is very chakra heavy, especially if only his head remains. It should definitely have an additional feature, maybe making the enemy unable to be healed past the health it ends up having.

Bleed gets canceled out easily by healers. Yes, you are correct about it going through things but nowadays people are running healers to stay consistent in the game. Which it is a dangerous call for the time being making Choumei’s numbers even worse.

The Bug Bite healing costs only 1 genjutsu for 35 health. It’s good as it is. The character alone skills all cost genjutsu which makes genjutsu pulls so much easier thus making Choumei have consistency. With the tails, you can do 30 to 50 piercing damage on turn 1.
#5
(February 07, 2023. 02:33)Serena
Bleed gets canceled out easily by healers. Yes, you are correct about it going through things but nowadays people are running healers to stay consistent in the game. Which it is a dangerous call for the time being making Choumei’s numbers even worse.

The Bug Bite healing costs only 1 genjutsu for 35 health. It’s good as it is. The character alone skills all cost genjutsu which makes genjutsu pulls so much easier thus making Choumei have consistency. With the tails, you can do 30 to 50 piercing damage on turn 1.
One time bleed hit doesn't get cancelled out by healing, I think, so that wouldn't really be an issue.

Yeah but the Bug Bite is almost useless once only Chomei's head remains.

Chomei is not versatile enough. You can only win if you follow a strict sequence so you can kill one enemy in one turn if you paralyze it first and have enough genjutsu chakra to do so. Btw how does he always generate genjutsu chakra for some reason? This is not purely random as it should be.

Also, what would happen if Chomei got stunned infinitely by Hiruzen or by Rikudou Madara? He would have no chance.

Please, consider tweaking him a bit, he's the 7 tails, yet he's the weakest among all. Just ask other players for their experiences with him, please. I'm sure plenty of poeple have had problems winning with him.



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