(December 26, 2020. 12:01)AinzI enjoy the concept and it honestly seems pretty balanced. 20 piercing dmg to the whole team for two turns? I'm for it. The only thing I'd change is to make "Tailed Beast Defense" cost only two random chakra because it already requires a prep skill. The additional chakra for the 15 hp should be included for two random imo. Theoretically it takes roughly 3-4 turns to completely one-off a character.
Thanks for the input! I will adjust it.