Topic: Devil's Works - Darui

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#8
(January 02, 2021. 01:49)Cemito
Make laser bullets action or make it 10 regular damage. Make water wall 1 random, it's not a super-strong skill as it stands no need for 2 chakras. Everything else is great  :pikachu: Without those fixes 8/10, with those fixes 10/10  :ugc:

Seems fair enough to me. Thanks!

(January 02, 2021. 02:21)Ryu
Liking the 'bleed' & 'paralysis' concepts. Would healers be able to stop/remove bleeding?

To be honest if we were to add this effect we'd have it getting removed by heals. Also thanks, glad you liked them!

(January 02, 2021. 07:59)Xanatos
I would also remove the invo on affliction skills. On top of being very situational, it serves no purpose to Darui's concept. 

Still, I very much like the ideas behind that character.

That's a good point indeed. Tbh just needed an effect that targetted all the allies and got tired of all them AoE DD chars. Anything else than this seemed a bit op to me but I guess I can work around it. Thanks a lot and glad you like it!


Messages In This Thread
Devil's Works - Darui - by Ithreddevil - January 02, 2021. 10:25
Devil's Works - Darui - by DJCC - January 02, 2021. 10:45
Devil's Works - Darui - by Ithreddevil - January 02, 2021. 11:07
Devil's Works - Darui - by Alkantos - January 02, 2021. 10:56
Devil's Works - Darui - by Cemito - January 02, 2021. 01:49
Devil's Works - Darui - by Xanatos - January 02, 2021. 07:59
Devil's Works - Darui - by Ithreddevil - January 02, 2021. 10:56
Devil's Works - Darui - by Ryu - January 02, 2021. 02:21


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