I've been thinking how to add new effects like bleeding, paralysis, dots, true damage, procs, reactive damage, capped dmg, life steal(deal dmg and heal for a % of it kinda like yoroi) etc.
Most of them are terms from league/mobas/mmo's to add new types in the game. On the same note was thinking how to add what you would see as armor/magic resistance, in this case maybe chakra/physical/mental resistances there's already some sort of affliction resistance on kankuro s aoe defense.
And then have this terms interact with other areas of the game, such as if a character is bleeding, it may be healed to stop the bleeding by a chakra skill.
The character looks great seems really good supportive character, i can see teams struggle to deal with the bleeding effect really hard especially if both proc and they take 10/turn
9/10
Most of them are terms from league/mobas/mmo's to add new types in the game. On the same note was thinking how to add what you would see as armor/magic resistance, in this case maybe chakra/physical/mental resistances there's already some sort of affliction resistance on kankuro s aoe defense.
And then have this terms interact with other areas of the game, such as if a character is bleeding, it may be healed to stop the bleeding by a chakra skill.
The character looks great seems really good supportive character, i can see teams struggle to deal with the bleeding effect really hard especially if both proc and they take 10/turn
9/10